DMSNESSetNGS#

set SNES Gauss-Seidel relaxation function into a DMSNES object

Synopsis#

#include "petscsnes.h" 
#include "petscdm.h" 
PetscErrorCode DMSNESSetNGS(DM dm, PetscErrorCode (*f)(SNES, Vec, Vec, void *), void *ctx)

Not Collective

Input Parameters#

  • dm - DM to be used with SNES

  • f - relaxation function, see SNESGSFunction

  • ctx - context for residual evaluation

Note#

SNESSetNGS() is normally used, but it calls this function internally because the user context is actually associated with the DM. This makes the interface consistent regardless of whether the user interacts with a DM or not.

Developer Note#

If DM took a more central role at some later date, this could become the primary method of supplying the smoother

See Also#

SNES: Nonlinear Solvers, DMSNES, DMSNESSetContext(), SNESSetFunction(), DMSNESSetJacobian(), DMSNESSetFunction(), SNESGSFunction

Level#

developer

Location#

src/snes/utils/dmsnes.c


Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages