SNESKSPONLY#
Nonlinear solver that performs one Newton step with KSPSolve() and does not compute any norms.
Notes#
The main purpose of this solver is to solve linear problems using the SNES interface, without
any additional overhead in the form of vector norm operations.
Use SNESKSPTRANSPOSEONLY for solving tranposed systems.
See Also#
SNES: Nonlinear Solvers, SNES, SNESType, SNESKSPTRANSPOSEONLY, SNESCreate(), SNESSetType(), SNESNEWTONLS, SNESNEWTONTR
Level#
beginner
Location#
Examples#
src/snes/tutorials/ex11.c
src/snes/tutorials/ex64.c
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages