SNESSetLagJacobian#
Set when the Jacobian is rebuilt in the nonlinear solve. See SNESSetLagPreconditioner()
for determining how often the preconditioner is rebuilt.
Synopsis#
#include "petscsnes.h"
PetscErrorCode SNESSetLagJacobian(SNES snes, PetscInt lag)
Logically Collective
Input Parameters#
snes - the
SNES
contextlag - -1 indicates NEVER rebuild, 1 means rebuild every time the Jacobian is computed within a single nonlinear solve, 2 means every second time the Jacobian is built etc. -2 means rebuild at next chance but then never again
Options Database Keys#
-snes_lag_jacobian_persists <true,false> - sets the persistence through multiple SNES solves
-snes_lag_jacobian <- 2,1,2,…> - sets the lag
-snes_lag_preconditioner_persists <true,false> - sets the persistence through multiple SNES solves
-snes_lag_preconditioner <- 2,1,2,…> - sets the lag.
Notes#
The default is 1
The Jacobian is ALWAYS built in the first iteration of a nonlinear solve unless lag is -1
If -1 is used before the very first nonlinear solve the CODE WILL FAIL! because no Jacobian is used, use -2 to indicate you want it recomputed at the next Newton step but never again (unless it is reset to another value)
See Also#
SNES: Nonlinear Solvers, SNES
, SNESGetLagPreconditioner()
, SNESSetLagPreconditioner()
, SNESGetLagJacobianPersists()
, SNESSetLagPreconditionerPersists()
Level#
intermediate
Location#
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages