DMGetLabel#

Return the label of a given name, or NULL, from a DM

Synopsis#

#include "petscdm.h"          
#include "petscdmlabel.h"     
#include "petscds.h"     
PetscErrorCode DMGetLabel(DM dm, const char name[], DMLabel *label)

Not Collective

Input Parameters#

  • dm - The DM object

  • name - The label name

Output Parameter#

  • label - The DMLabel, or NULL if the label is absent

Default labels in a DMPLEX#

  • “depth” - Holds the depth (co-dimension) of each mesh point

  • “celltype” - Holds the topological type of each cell

  • “ghost” - If the DM is distributed with overlap, this marks the cells and faces in the overlap

  • “Cell Sets” - Mirrors the cell sets defined by GMsh and ExodusII

  • “Face Sets” - Mirrors the face sets defined by GMsh and ExodusII

  • “Vertex Sets” - Mirrors the vertex sets defined by GMsh

See Also#

DMLabel, DMHasLabel(), DMGetLabelByNum(), DMAddLabel(), DMCreateLabel(), DMHasLabel(), DMPlexGetDepthLabel(), DMPlexGetCellType()

Level#

intermediate

Location#

src/dm/interface/dm.c

Examples#

src/dm/impls/plex/tutorials/ex10.c.html
src/dm/impls/plex/tutorials/ex1f90.F90.html
src/dm/impls/plex/tutorials/ex6.c.html
src/dm/label/tutorials/ex1.c.html
src/dm/label/tutorials/ex1f90.F90.html
src/snes/tutorials/ex12.c.html
src/snes/tutorials/ex13.c.html
src/snes/tutorials/ex17.c.html
src/snes/tutorials/ex20.c.html
src/snes/tutorials/ex23.c.html
src/snes/tutorials/ex24.c.html


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