SNESGetSolution#

Returns the vector where the approximate solution is stored. This is the fine grid solution when using SNESSetGridSequence().

Synopsis#

#include "petscsnes.h"  
PetscErrorCode SNESGetSolution(SNES snes, Vec *x)

Not Collective, but x is parallel if snes is parallel

Input Parameter#

  • snes - the SNES context

Output Parameter#

  • x - the solution

See Also#

SNES: Nonlinear Solvers, SNESSetSolution(), SNESSolve(), SNES, SNESGetSolutionUpdate(), SNESGetFunction()

Level#

intermediate

Location#

src/snes/interface/snes.c

Examples#

src/snes/tutorials/ex16.c
src/snes/tutorials/ex12.c
src/snes/tutorials/ex23.c
src/snes/tutorials/ex22.c
src/snes/tutorials/ex17.c
src/snes/tutorials/ex26.c
src/snes/tutorials/ex20.c
src/snes/tutorials/ex9.c
src/snes/tutorials/ex3.c
src/snes/tutorials/ex69.c


Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages