ADD_VALUES#

Adds a value into a vector or matrix, if there previously was no value, just puts the value into that location

See Also#

InsertMode, VecSetValues(), MatSetValues(), VecSetValue(), VecSetValuesBlocked(), VecSetValuesLocal(), VecSetValuesBlockedLocal(), MatSetValuesBlocked(), INSERT_VALUES, MatSetValuesBlockedLocal(), MatSetValuesLocal(), VecScatterBegin(), VecScatterEnd(), MAX_VALUES

Level#

beginner

Location#

include/petscsystypes.h

Examples#

src/ts/tutorials/ex14.c
src/vec/vec/tutorials/ex2.c
src/vec/vec/tutorials/ex8.c


Index of all Sys routines
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Index of all manual pages