DMAdaptFlag#
Marker in the label prescribing what adaptation to perform
Synopsis#
typedef enum {
DM_ADAPT_DETERMINE = PETSC_DETERMINE,
DM_ADAPT_KEEP = 0,
DM_ADAPT_REFINE,
DM_ADAPT_COARSEN,
DM_ADAPT_COARSEN_LAST,
DM_ADAPT_RESERVED_COUNT
} DMAdaptFlag;
Values#
DM_ADAPT_DETERMINE
- undocumentedDM_ADAPT_KEEP
- undocumentedDM_ADAPT_REFINE
- undocumentedDM_ADAPT_COARSEN
- undocumentedDM_ADAPT_COARSEN_LAST
- undocumented
See Also#
DM Basics, DM
, DMAdaptor
, DMAdaptationStrategy
, DMAdaptationCriterion
, DMAdaptorSolve()
, DMAdaptLabel()
Level#
beginner
Location#
Examples#
src/ts/tutorials/ex11.c
src/snes/tutorials/ex27.c
src/dm/impls/plex/tutorials/ex10.c
Examples#
src/ts/tutorials/ex11.c
src/snes/tutorials/ex27.c
src/ts/tutorials/ex30.c
src/dm/impls/plex/tutorials/ex10.c
Index of all DM routines
Table of Contents for all manual pages
Index of all manual pages