DMAdaptFlag#
Marker in the label prescribing what adaptation to perform
Synopsis#
typedef enum {
  DM_ADAPT_DETERMINE      = PETSC_DETERMINE,
  DM_ADAPT_KEEP           = 0,
  DM_ADAPT_REFINE         = 1,
  DM_ADAPT_COARSEN        = 2,
  DM_ADAPT_COARSEN_LAST   = 3,
  DM_ADAPT_RESERVED_COUNT = 4
} DMAdaptFlag;
Values#
- DM_ADAPT_DETERMINE- undocumented
- DM_ADAPT_KEEP- undocumented
- DM_ADAPT_REFINE- undocumented
- DM_ADAPT_COARSEN- undocumented
- DM_ADAPT_COARSEN_LAST- undocumented
See Also#
DM Basics, DM, DMAdaptor, DMAdaptationStrategy, DMAdaptationCriterion, DMAdaptorSolve(), DMAdaptLabel()
Level#
beginner
Location#
Examples#
src/ts/tutorials/ex11.c
src/dm/impls/plex/tutorials/ex10.c
src/snes/tutorials/ex27.c
Examples#
src/ts/tutorials/ex30.c
src/ts/tutorials/ex11.c
src/dm/impls/plex/tutorials/ex10.c
src/snes/tutorials/ex27.c
Index of all DM routines
Table of Contents for all manual pages
Index of all manual pages