DMGetCoordinates#

Gets a global vector with the coordinates associated with the DM.

Synopsis#

#include "petscdm.h"          
PetscErrorCode DMGetCoordinates(DM dm, Vec *c)

Collective

Input Parameter#

  • dm - the DM

Output Parameter#

  • c - global coordinate vector

Notes#

This is a borrowed reference, so the user should NOT destroy this vector. When the DM is destroyed c will no longer be valid.

Each process has only the locally-owned portion of the global coordinates (does NOT have the ghost coordinates).

For DMDA, in two and three dimensions coordinates are interlaced (x_0,y_0,x_1,y_1,…) and (x_0,y_0,z_0,x_1,y_1,z_1…)

See Also#

DM, DMDA, DMSetCoordinates(), DMGetCoordinatesLocal(), DMGetCoordinateDM(), DMDASetUniformCoordinates()

Level#

intermediate

Location#

src/dm/interface/dmcoordinates.c

Examples#

src/dm/tutorials/ex25.c
src/dm/tutorials/swarm_ex1.c
src/snes/tutorials/ex5.c
src/dm/impls/stag/tutorials/ex3.c
src/dm/tutorials/ex4.c
src/dm/tutorials/ex3.c
src/snes/tutorials/ex76.c
src/dm/tutorials/swarm_ex3.c
src/snes/tutorials/ex55k.kokkos.cxx
src/snes/tutorials/ex33.c


Index of all DM routines
Table of Contents for all manual pages
Index of all manual pages