DMDASetUniformCoordinates#
Sets a DMDA
coordinates to be a uniform grid
Synopsis#
#include "petscdmda.h"
PetscErrorCode DMDASetUniformCoordinates(DM da, PetscReal xmin, PetscReal xmax, PetscReal ymin, PetscReal ymax, PetscReal zmin, PetscReal zmax)
Collective
Input Parameters#
da - the
DMDA
objectxmin - min extreme in the x direction
xmax - max extreme in the x direction
ymin - min extreme in the y direction (value ignored for 1 dimensional problems)
ymax - max extreme in the y direction (value ignored for 1 dimensional problems)
zmin - min extreme in the z direction (value ignored for 1 or 2 dimensional problems)
zmax - max extreme in the z direction (value ignored for 1 or 2 dimensional problems)
See Also#
DMDA - Creating vectors for structured grids, DM
, DMDA
, DMSetCoordinates()
, DMGetCoordinates()
, DMDACreate1d()
, DMDACreate2d()
, DMDACreate3d()
, DMStagSetUniformCoordinates()
Level#
beginner
Location#
Examples#
src/dm/tutorials/ex21.c
src/tao/unconstrained/tutorials/minsurf2.c
src/dm/tutorials/ex20.c
src/dm/tutorials/ex25.c
src/dm/tutorials/ex13f90.F90
src/dm/tutorials/ex10.c
src/dm/tutorials/swarm_ex1.c
src/dm/tutorials/swarm_ex3.c
src/dm/tutorials/ex4.c
src/dm/tutorials/ex3.c
Index of all DMDA routines
Table of Contents for all manual pages
Index of all manual pages