VecSetRandom#

Sets all components of a vector to random numbers.

Synopsis#

#include "petscvec.h"   
PetscErrorCode VecSetRandom(Vec x, PetscRandom rctx)

Logically Collective

Input Parameters#

  • x - the vector

  • rctx - the random number context, formed by PetscRandomCreate(), or use NULL and it will create one internally.

Output Parameter#

  • x - the vector

Example of Usage#

See Also#

Vectors and Parallel Data, Vec, VecSet(), VecSetValues(), PetscRandomCreate(), PetscRandomDestroy()

Level#

intermediate

Location#

src/vec/vec/interface/vector.c

Examples#

src/ksp/ksp/tutorials/ex71.c
src/snes/tutorials/ex7.c
src/tao/tutorials/ex4.c
src/tao/bound/tutorials/plate2.c
src/snes/tutorials/ex11.c
src/ksp/ksp/tutorials/ex52.c
src/ksp/ksp/tutorials/ex60.c
src/ksp/pc/tutorials/ex3.c
src/tao/unconstrained/tutorials/minsurf2.c
src/ksp/ksp/tutorials/ex5.c

Implementations#

VecSetRandom_Nest() in src/vec/vec/impls/nest/vecnest.c
VecSetRandom_Seq() in src/vec/vec/impls/seq/bvec2.c
VecSetRandom_SeqKokkos() in src/vec/vec/impls/seq/kokkos/veckok.kokkos.cxx
VecSetRandom_SeqViennaCL() in src/vec/vec/impls/seq/seqviennacl/vecviennacl.cxx


Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages